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Analogue presents a multi-video-game-system portable handheld with a digital audio workstation, a built-in synthesizer, and sequencer, a tribute to portable

Laveta Brigham

Seattle, Washington, USA Inspired by Nintendo Game Boy’s design, the Analogue Pocket designed by Christopher Taber and manufactured by Analogue is a hardware emulation device that mimics classic portable consoles to play their physical games. For its conceptual design, the Analogue Pocket has recently been awarded a 2022 Good Design […]

Seattle, Washington, USA

Inspired by Nintendo Game Boy’s design, the Analogue Pocket designed by Christopher Taber and manufactured by Analogue is a hardware emulation device that mimics classic portable consoles to play their physical games.

Analogue pocket

For its conceptual design, the Analogue Pocket has recently been awarded a 2022 Good Design Award by The Chicago Athenaeum: Museum of Architecture and Design and The European Centre for Architecture Art Design and Urban Studies.

As a portable gaming device, the Analogue Pocket is compatible with Game Boy, Game Boy Color, and Game Boy Advance game cartridges as well as Sega Game Gear, Neo Geo Pocket, Neo Geo Pocket Color & Atari Lynx game cartridges.

With a 1600×1440 resolution, Pocket has 10x the resolution of an original Game Boy.

The display is even made from Gorilla® Glass which has never been a display this advanced in a video game system.

Analogue pocket

Designed also for music creation and live performance, the Pocket has a digital audio workstation built-in called Nanoloop

One can shape, stretch, and morph sounds, capture music or perform live.

Analogue OS is the world’s first purpose-built OS for exploring and celebrating all of video game history.

Designed to be the definitive, scholarly operating system for playing and experiencing the entire medium.

Project: Analogue Pocket
Designers: Analogue, Inc.
Lead Designer: Christopher Taber
Manufacturer: Analogue, Inc.

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